R6V:2 Does Anyone Else Feel Just a Little Ripped Off?
I’d like to start off by saying I really like this game. It will spend many hours spinning within my 360. But I just have this little invisible devil tugging at my sleeve. He’s just chuckling and suggesting that I might have been had.
Yes, the graphics are better. And yes, some features like the PEC XP ranking system have been modified. I like these changes. The T-hunt is also a lot more fun in Vegas 2. I like all of the new maps as well. But let’s face it. To me this game just feels like a few tweaks have been made to the original Vegas. It seems like it should have been an “add-on” to Vegas 1.
I might feel differently if there were a few more changes in Vegas 2. Highest on my list is the cover system. While this system is good it does need a little help. Because you have the third person perspective while in this mode you have the ability to “see” too much. If you are hiding behind something and you can see a baddie then he should be able to see you. This is not always the case. I know this is an old gripe so I won’t beat it to death. But that is precisely why this issue should have been addressed. It’s an old gripe held by many faithful Rainbow Six players.
Does anyone remember the problem with Vegas 1 where a player was killed and his machine gun would continue firing for a lengthy period of time? Well guess what… It’s back. And I think it’s actually worse. I played a T-hunt round with some pals. Upon the death of a team mate or terrorist (I don’t know which it was) his machine gun continued to fire. For the rest of the match. And into the lobby between games. And then finally…. about one minute into a NEW GAME it stopped. What’s with that? It’s annoying as hell. Hey Ubi…. If you’re not going to get creative or give us something more original you could at least fix the few flaws the first game had.
One last thing I would like to mention is the bug with the achievement for the PFC rank. As most everyone knows by now, Vegas 1 players were given a small amount of rank to start Vegas 2. But they did not get the achievement for PFC. Ubi knew about this before the release. They chose not to fix it. They opted to fix it via a patch at a later time. I would agree that this may seem like a small issue. And maybe it is. But, for once, I’d like to buy a game that is actually finished upon release. Something like this should have been so easy to find and fix before the game went gold. But… it wasn’t.
How could Ubi make me feel better about all of this? Two things come to mind. First, fix the bugs I have outlined in this post. Get a decent patch together. And second, give us some free maps. I think we deserve them after spending $60 on Rainbow Six Vegas 1.1. As stated above, I like this game and will play it a lot. But it was not worth $60. There’s not enough new material to warrant that price. And we’re still living with the same bugs that were never fixed in version1.
It’s funny. The longer I sit here and type this the more ripped off I feel…lol So I guess I will close and go play some Vegas 2!
Edit 4-4-2008: 2 Days ago I finished the story mode on realistic difficulty. I didn’t get the achievement. That’s 75 big ones! What the hell?

When Infinity Ward announced on Friday that their recent Call of Duty 4 patch had passed certification, I thought this was just what I needed to re-excite me until the next big title release, which happens to be later this month. We all know what had been promised: new kill cams, host migration, improved hit recognition, the upgraded spectator cam, a few more spawn points, some error fixes, network optimization fixes and most importantly, the quick mute option. As soon as I got the chance, I logged on to see what was new. My first impression was everything that I had hoped for had been delivered, although I was a little confused when I couldn’t figure out how to “quickly mute” the douchetroughTM (in honor of Adrian’s recent post) in the pre-game lobby. However, all confusion was forgotten when the first sniper shot I fired from across the map was a perfect headshot. Anyone who has played with me much knows that the sniper accuracy problem was one of my big gripes. While I think the accuracy fix is great, the rest of the patch just leaves me unfulfilled and wanting more. We’ll start with the good and work through the poorly done and meaningless “upgrades”.
