Duke Nukem Forever (in the making)
The huge news of the days is the exciting reveal of Duke Nukem Forever at PAX 2010. For all of you that don’t know, this game has been over 10 years in the making and was the butt of many industry jokes. Seriously, 10 years! A lot has happened over that time.
Let’s take a walk down memory lane:
July 1991 – Duke Nukem, a side scrolling shooter is released for PC. Available on 3.5″ floppy!
August 1991 – The Super NES debuts, 2 years after the Sega Genesis. Marking the beginning of Nintendo’s fall in to ‘kiddy’ games.
August 1992 – Mortal Kombat is released in the arcades. Virtual disembowelment has never been this realistic!
December 1993 – Duke Nukem 2 is released for PC to little (if any) fanfare
May 1995 – The Sega Saturn debuts! Stock in fork lifts soar as consumers have to use them to carry their Saturn controllers around.
January 1996 – Forever’s predecessor, Duke Nukem 3D is released for PC, pubescent teens everywhere (including your’s truly) were giddy over the strippers, toilets and masturbatory jokes
March 1996 – After 7 months, the Virtual Boy is discontinued. Nobody cares.
September 1996 – The Big N releases the Nintendo 64 with launch title, ‘Super Mario 64′
January 1997 – Final Fantasy VII is release for Sony’s Playstation (yes, there HAS been 6 Final Fantasy’s before a sequel to Duke Nukem)
April 1997 – Duke Nukem Forever is announced to MUCH fanfare. It is scheduled to be released no later than Summer 1998.
June 1998 – 3D Realms decides to switch Forever from the Quake II engine to the Unreal engine. Effectively restarting the project. Pricks.
Sometime around 1999/2000 – Someone (anybody?) at 3D Realms actually does some work.
October 2000 – The Playstation 2 is released, will go to sell over 6 times as many units as the Gamecube, released a year later (and still counting!).
June 2001 – A trailer is released at E3, fans are excited, ecstatic even.
June 2005 – There are rumors the game will be shown at E3. Much to the surprise of nobody, it doesn’t. Nobody cares anymore.
January 2006 – George Broussard is interviewed by 1up.com. Declares the game is close to finished. It isn’t.
November 2006 – The curiously named ‘Wii’ is released and flies off the shelf. Grandmother’s everywhere go bananas for them. No actual games are sold.
December 2007 – Another teaser is released
May 2009 – Development suspended due to lack of funding *yawn*.
September 2010 – Game shown in playable form at PAX 2010, release date set for 2011 for PC, Xbox 360, and PS3. I’ll believe that when I see it.

Screenshots have surfaced
